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jamie robertson
Concept Artist, Architect, Digital Lead
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characters
environments
architectural form
computational design
adaptive animated form
materials
video loops
cell animation - grease pencil
portfolio
Fire Brand - animated tree bark
the wave and the sea arch
morph wave
morph serpent
Leviathan
space invaders reload
tree bark modelling
cube to facade - derivation in post
gold wire weave
golden thread shroud
metal flesh
spider shell carapace
the grey
domain of the shrike
molten metal shader
photogrammetry to mesh - colour texture
displacement to mesh
bot skin, fabrics and greeblies - under armour...
dispersive reactive kliedo glass
procedural greeblies
hell boy's monkey tumour
bark animation showreel
macro research for materials to substance designer
strange harvest
procedural organic growth biome
transformative materials scene test
in the belly of the sarlak...
bark flesh - scene test
form and materials...
what pain looks like...
'metal flesh' procedural skin
'blood bark' material skin
barnacles 3
metal rubber surface...
tree bark biome